#include "FrameCounter.hpp"

FrameCounter::FrameCounter(std::filesystem::path savePath)
{
  SaveFile.open(savePath,std::ios::trunc);
}

FrameCounter::~FrameCounter()
{
  SaveFile.close();
}

void FrameCounter::InputFrameID(int id)
{
  SaveFile<<id<<std::endl;
}
